
I understand animating is an iterative process, but aaah, some parts are too tedious. In what should be a simple pendulum swing of Molly lowering her arm and twisting her wrist, it's a mess. I couldn't get the Graph Editor to smooth it out either, so frame by frame, I had to clean it up and key it in. It doesn't make it smooth or natural, but at least her wrist doesnt break off as she does it...
Back to animating, yeah!
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